Aug 9 Guardian of the Witch's Asahi Sakano Launches New Manga on August 16.It doesn’t help that the overarching mystery spans all the arcs so you’ll have to date all the boys to see exactly why our heroine has amnesia, and after a dozen hours of Orion and various pretty boys lecturing to you it’s hard to not get weary. Once you break down your options you’d be surprised at just how little choice you actually get over the course of the game.įrom her quiet approval of all the craziness around her and the nagging of Orion, I found that I ended up struggling through much of the visual novel. This is evident in the way all the routes are structured, as diving headfirst into the arms of your chosen suitor will generally earn you the good ending, while being cautious and playing your cards safely will earn you a bad end (which can be surprisingly gruesome at that). If you don’t mind a passive protagonist and are satisfied with looking at eye candy for a while then this isn’t a problem, but Amnesia’s heroine has far too little personality for my taste. Instead, all the exposition is handled by Orion, which isn’t entirely a bad thing as his voice is lighthearted and compassionate, although it does mean you’ll spend much of the game being talked at rather than talked to. The heroine is not afforded many lines at all and the ones she has are mostly for conveniences’ sake – most of the dates she goes on involve the boy of her choice monologuing towards her while you click onwards hoping for something interesting to happen. To truly engage with Amnesia I think one would have to identify strongly with the protagonist, which I unfortunately had a great deal of difficulty doing. It’s necessary for the game’s in media res nature, although it is a bit annoying when you find yourself rushed into a relationship with someone who you clearly don’t want to date. At the very beginning of the game, before you even get to meet any of these men, you’re asked to pick a card suit and this choice railroads you into dating the respective character for the entire route. I didn’t think too much of most of the protagonists to be honest, and each of them has some characteristic which makes them a suboptimal choice, but I’ll refrain from spoiling the experience. Ideally, your boyfriend would be supportive and help you learn about the person you once were, at which point Orion would no longer need to meddle in your affairs and your life would go back to the way it once was.Ī quick tip though – each male lead has a card suit motif: Shin (red) has hearts, Toma (yellow) has diamonds, Ikki (blue) has spades and Kent (green) has clubs. There are a huge variety of endings (although admittedly a lot of them are bad endings), decided by a “parameter” system which measures how much affection the chosen boy has for you, as well as how much the people around you suspect that you’ve lost your memories. In addition to the romance, there is a strong mystery narrative running underneath the four routes revolving around Orion and how he got into your head in the first place, as well as a mysterious green haired man named Ukyo who at times helps you and at times puts you in harm’s way. This is still very much a game about romance, but it is refreshing how it tackles a different stage of a relationship and explores the difficulties of establishing a committed romance out of the awkward first date phase. From here, she needs to piece together who she is, what her job is and whether the people around her are trustworthy. Unlike more traditional dating sims, which have you working up from strangers to friends to lovers, Amnesia throws you straight into the early stage of a relationship, starting at the point where the heroine has lost her memories. Matt’s review of the iPad edition.Īmnesia plays like any other modern visual novel: you watch a story unfold through text and art, and you make choices at certain points to decide which direction through the narrative you want to go. Available on many, many different platforms now. Related reading: For an example of a brilliant otome game, you can’t go wrong with Hakuoki. Like many other otome games, the premise revolves around you getting to know and dating a male character of your choice, but Amnesia throws in mystery and suspense elements into the mix to create a truly compelling experience. This is the setup for Amnesia: Memories, an otome visual novel developed by Idea Factory and originally released in Japan for the PSP in 2011 – now seeing an international release for Steam. You’ve got work to go to, a relationship you just got into to deal with and on top of that, a little creature named Orion has accidentally made his way into your head and wiped all your memories. You, the heroine, are not having a good day.
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